Type of course:
Digital learning, Lesson
Language:
EN
Duration:
10 minutes
Workload:
2 hours
Proficiency:
Beginner
Target:
Manager, Professionals, Students, Workers, Pupils
This is a nugget providing an overview of Magos solution analyzing in details the hardware (Magos gloves) the software (Magos core application) and the SDK for Unity game engineIn high level the following topics are covered:
How to
wear and use Magos hardware (gloves)install and use Magos software (for connection-calibration)use Magos in Unity game engine (e.g. for VR projects)
Learning outcomes
- After the completion of the learning module, users will be able to identify how to develop applications in order to allow users to interact naturally via their fingers within the digital environment getting the required muscle memory.
- After the completion of the learning module, users will be able to identify how to create user interaction via fingers (incl. haptics) - though Magos - into a Unity project
- After the completion of the learning module, users will be able to understand, experiment, design and develop digital hand interaction with digital objects via Magos custom interaction techniques.
Course Content
Topics
Automation and Robotics, Digital Transformation, Extended Reality (ER), Virtual Reality (VR), Augmented Reality (AR), Data Analytics, Digital Twin
Provided by
Content created in 2023
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