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Using a VR Headset Safely for Virtual Disassembly Training

By Univeristy of Parma

Type of course:

Digital learning, Lesson

Language:

EN

Duration:

20 minutes

Workload:

0.8 hours

Proficiency:

Beginner

Target:

Students, Workers, Professionals

A white VR headset and two controllers sit on a light wooden coffee table in a modern living room. To the right, there is a notepad with a pen and a pair of clear safety glasses. In the blurred background, a grey sofa with dark blue cushions is visible.

This lesson introduces learners to the basics of using a VR headset safely and comfortably. They set up their play area, adjust the headset, learn core controller inputs and complete a short onboarding tutorial.

In this lesson, learners prepare both the physical space and the VR headset so that safety, comfort and tracking are properly set before any training activity begins. They learn how to recognise and set the Guardian boundary, adjust straps and lens spacing for a clear and comfortable view, and use the main controller buttons and gestures for selection, movement and rotation. The lesson concludes with a guided VR tutorial that allows learners to practise basic interactions in a low-pressure environment, helping them build confidence before moving on to virtual disassembly tasks.

About The Author

Claudio Favi is currently a Assistant Professor at the Department of Engineering for Industrial Systems and Technologies – University of Parma (IT). He got a bachelor degree in Mechanical Engineering and a master degree in Materials Engineering. He received his Ph.D. degree in Mechanical Engineering and Management in 2013. His research activity focuses on Design for X methods and tools (i.e., Assembly, Manufacturing, Cost, Disassembly, End-of-life). He works also in the fields of Ecodesign, LCA, & LCC.


Learning outcomes

  1. Configure and use a Meta Quest VR headset correctly for training, including basic safety checks and comfort adjustments.
  2. Move around the virtual environment using core controller inputs and hand gestures for locomotion, orientation and menu access.
  3. Grab, rotate, position and release virtual components and tools in a controlled way to support disassembly training tasks.

Topics

Attention to Detail, Digital Transformation, Transversal Skills, Virtual Reality (VR)

Tags

circular economy

Provided by

Content created in 2026
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Course Includes

  • 1 Quiz

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